At gamescom 2025, Tencent Games caught the spotlight with VISVISE an all-in-one AI game creation suite designed to transform how developers bring game art to life. This powerful platform drastically reduces production time cutting workflows that usually take days or months down to mere minutes. From animation and 3D modeling to intelligent NPC development and digital asset management, VISVISE provides creators with a comprehensive AI-driven toolkit to accelerate every stage of game design.

Transforming Game Art Design with AI

Making its international debut at gamescom, VISVISE wowed audiences by streamlining the entire game art creation process. Developers were able to rig, skin, and animate characters within minutes. Traditionally, these tasks take far longer rigging and skinning one character often requires between 1 to 3.5 days, while skeletal animation can take 3 to 7 days. VISVISE reduces that to just 10 seconds. This efficiency translates into an eightfold boost in throughput, while automating animation with AI-powered “keyframe generation + intelligent in-betweening.”

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Introducing GoSkinning and MotionBlink

During the Devcom Game Developer Conference in Cologne, Zijiao Zeng, a VISVISE expert at Tencent Games, detailed the groundbreaking technologies driving this platform in a keynote titled “AI Redefining 3D Animation Production End-to-End Innovation in Character Animation.”

  • VISVISE GoSkinning: Uses a universal AI model to adapt to multiple skeletal structures with nearly 85% automation. By using bone chain prediction and weight refinement, it cuts the time needed to skin a full outfit down to just minutes. Its unique “Skirt AI” also tackles complex garment deformation issues.
  • VISVISE MotionBlink uses a self-regressive diffusion model to generate smooth, high-quality keyframes in seconds. With the help of pre-trained CVAE and contrastive learning, it overcomes common problems like jitter and foot sliding delivering results that rival professional optical motion capture.

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Recognized Innovation Backed by Research

VISVISE’s credibility extends beyond the expo floor. With over 20 research papers accepted at premier conferences such as SIGGRAPH, the suite’s academic recognition underscores its technical strength. Developers praised VISVISE’s plug-in architecture for fitting smoothly into their existing workflows without causing disruptions.

“VISVISE fundamentally reshapes how we approach animation,” said a German game artist after testing MotionBlink at gamescom. “It liberates us from technical execution to focus purely on creative vision.”

Driving the Future of Game Development

Already deployed in major titles like PUBG MOBILE and Wuthering Waves, VISVISE GoSkinning has been used in more than 90 games worldwide. By combining Tencent’s 20 years of gaming expertise with AI-driven pipelines, VISVISE equips studios with industrial-grade tools to unlock new levels of creativity and speed. With global rollout underway, it promises to redefine the future of game art production.

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