MOVIN pioneers the integration of LiDAR sensors into 3D motion capture technology, a world first, achieving high-quality, low-cost 3D motion capture
NAVER D2SF has made a follow-on investment in “MOVIN,” an AI-powered real-time markerless motion capture technology startup. NAVER D2SF, the Corporate Venturing Arm of NAVER, initially discovered MOVIN during its early startup phase and provided seed funding in 2023. Following the company’s successful product development and future growth potential, NAVER D2SF decided to make an additional investment.
MOVIN has pioneered the world’s first real-time markerless motion capture technology utilizing a LiDAR sensor. By leveraging a LiDAR sensor, the technology captures spatial information such as distance and depth without distortion, enabling precise 3D joint, bone structure, and angle tracking. What sets MOVIN apart is its ability to deliver clean, AI-processed motion data in real time — no complex setups, no extra hardware, and no manual post-processing required. This makes it easy to plug into any real-time workflow, offering seamless integration with major game engines and content pipelines. The result: a truly scalable, accessible solution for creators across industries.
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MOVIN launched its first flagship product, “MOVIN TRACIN,” and is actively expanding its global business. The company was recognized as one of the top 10 real-time technology companies at “SIGGRAPH 2024 Real-Time Live.” It has already secured over 50 clients across 11 countries, including companies in the gaming, VFX, and virtual production industries. At GDC 2025, MOVIN’s markerless motion capture solution was highlighted for its ease of setup and superior quality, earning positive feedback across the board. The solution stood out for its ease of use and exceptional results.
Furthermore, MOVIN plans to launch a 3D motion data generation and distribution platform in the second half of the year. The company has already secured a large volume of triple datasets, combining LiDAR, RGB camera, and motion capture data—a rare combination globally. This acquisition enables 20% higher data production efficiency compared to existing solutions.
Yang Sang-hwan, Head of NAVER D2SF, stated, “3D motion data is essential for AI to understand human movements and behaviors. Its demand will continue to grow not only in the entertainment sector, such as VTubers and games, but also in robotics and healthcare. MOVIN is a rapidly growing team with outstanding execution capabilities, and we expect them to expand beyond 3D motion capture into a 3D motion data platform.”
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Choi Byeoli, CEO of MOVIN, commented, “We have developed technology that precisely generates and predicts high-quality 3D motion data in real-time, enabling us to provide AI training datasets for various industries, including gaming and humanoid robotics. At GDC 2025, we saw strong promise in our technology, which will serve as a stepping stone to establish a North American branch this year and accelerate our global business expansion.”
Meanwhile, NAVER is integrating its technology into 3D content services, delivering new user experiences. Its live streaming platform, CHZZK, hosts numerous virtual streamers, with increasing demand for virtual content viewership. Recently, NAVER officially launched “Motion Stage,” a studio specializing in virtual content production, and plans to actively support the creation of high-quality 3D content through this initiative.
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Source – prnewswire
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